UTriangleSetComponent::CalcBounds

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::CalcBounds()

UTriangleSetComponent::CalcBounds()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/TriangleSetComponent.h

Include

#include "Drawing/TriangleSetComponent.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/TriangleSetComponent.cpp

Syntax

virtual FBoxSphereBounds CalcBounds
(
    const FTransform & LocalToWorld
) const

Remarks

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss