UCurveControlPointsMechanic::FOrderedPoints::GetPointCoordinatesAt

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Syntax

FVector3d GetPointCoordinatesAt
(
    int32 SequencePosition
) const

Returns

coordinates of the point at the given position in the sequence.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss