UCurveControlPointsMechanic::SetInteractiveInitialization

Interactive initialization mode allows the user to click multiple times to initialize the curve (without having to hold Ctrl), and to transition to edit mode by clicking the last or first points (provided the minimal numbers of points have been met)

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CurveControlPointsMechanic.cpp

Syntax

void SetInteractiveInitialization
(
    bool bOn
)

Remarks

Interactive initialization mode allows the user to click multiple times to initialize the curve (without having to hold Ctrl), and to transition to edit mode by clicking the last or first points (provided the minimal numbers of points have been met)

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