UCurveControlPointsMechanic::UpdateSnapHistoryPoint

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CurveControlPointsMechanic.cpp

Syntax

void UpdateSnapHistoryPoint
(
    int32 Index,
    FVector3d NewPosition
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss