ApplyChange

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual

void

 

ApplyChange

(
    const FMeshVertexChange* Chang...,
    bool bRevert
)

Apply a vertex deformation change to the internal mesh (implements IMeshVertexCommandChangeTarget)

Public function Virtual

void

 

ApplyChange

(
    const FMeshChange* Change,
    bool bRevert
)

Apply a general mesh change to the internal mesh (implements IMeshCommandChangeTarget)

Public function Virtual

void

 

ApplyChange

(
    const FMeshReplacementChange* ...,
    bool bRevert
)

Apply a full mesh replacement change to the internal mesh (implements IMeshReplacementCommandChangeTarget)

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