Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h |
Include |
#include "SimpleDynamicMeshComponent.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/SimpleDynamicMeshComponent.cpp |
void FastNotifySecondaryTrianglesChanged()
Call this instead of NotifyMeshUpdated() if you have only updated secondary triangle sorting. This function will update the existing buffers if possible, without rebuilding entire RenderProxy.