FModelingModeAssetAPI::SaveGeneratedTexture2D

Save generated [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) that is assumed to currently be in the Transient package

Windows
MacOS
Linux

Override Hierarchy

IToolsContextAssetAPI::SaveGeneratedTexture2D()

FModelingModeAssetAPI::SaveGeneratedTexture2D()

References

Module

ModelingToolsEditorMode

Header

/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingModeAssetAPI.h

Include

#include "ModelingModeAssetAPI.h"

Source

/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Private/ModelingModeAssetAPI.cpp

Syntax

virtual bool SaveGeneratedTexture2D
(
    UTexture2D * GeneratedTexture,
    FString ObjectBaseName,
    const UObject * RelativeToAsset
)

Remarks

Save generated UTexture2D that is assumed to currently be in the Transient package

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