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Header |
/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
Include |
#include "Components/GameFrameworkComponentManager.h" |
struct FComponentRequest
A pair of classes that describe a request. Together these form a key that is used to batch together requests that are identical and reference count them
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UClass * |
ComponentClass |
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FComponentReque... |
ReceiverClassPath |
Name | Description | ||
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operator== ( |