Name |
Description |
|
---|---|---|
|
FComponentRequestHandle |
A handle for a request to put components on an actor class |
|
TComponentIterator |
Iterator for registered components on an actor |
|
UControllerComponent |
ControllerComponent is an actor component made for AController and receives controller events. |
|
UGameFrameworkComponent |
GameFrameworkComponent is a base class for a actor components made for the basic game framework classes. |
|
UGameFrameworkComponentManager |
GameFrameworkComponentManager |
|
UGameStateComponent |
GameStateComponent is an actor component made for AGameState and receives GameState events. |
|
UPawnComponent |
PawnComponent is an actor component made for APawn and receives pawn events. |
|
UPlayerStateComponent |
PlayerStateComponent is an actor component made for APlayerState and receives PlayerState events. |