FComponentRequestReceiverClassPath

A list of FNames to represent an object path. Used for fast hashing and comparison of paths

Windows
MacOS
Linux

References

Module

ModularGameplay

Header

/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h

Include

#include "Components/GameFrameworkComponentManager.h"

Syntax

struct FComponentRequestReceiverClassPath

Remarks

A list of FNames to represent an object path. Used for fast hashing and comparison of paths

Variables

Name Description

Public variable

TArray< FName >

 

Path

Constructors

Functions

Name Description

Public function Const

FString

 

ToDebugString()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FComponentRequestReceiverClas...
)

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