UMotionTrailEditorMode::DrawHUD

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

Windows
MacOS
Linux

Override Hierarchy

UEdMode::DrawHUD()

UMotionTrailEditorMode::DrawHUD()

References

Module

MotionTrailEditorMode

Header

/Engine/Plugins/Experimental/MotionTrailEditorMode/Source/MotionTrailEditorMode/Public/MotionTrailEditorMode.h

Include

#include "MotionTrailEditorMode.h"

Source

/Engine/Plugins/Experimental/MotionTrailEditorMode/Source/MotionTrailEditorMode/Private/MotionTrailEditorMode.cpp

Syntax

virtual void DrawHUD
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    const FSceneView * View,
    FCanvas * Canvas
)

Remarks

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

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