[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=MotoSynthSettings,
Meta=(ShowOnlyInnerProperties))
FMotoSynthRuntimeSettings Settings
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=MotoSynthSettings,
Meta=(ShowOnlyInnerProperties))
FMotoSynthRuntimeSettings Settings