UMoviePipelinePIEExecutor::OnIndividualJobFinishedImpl

This should be called after PIE has been shut down for an individual job and it is generally safer to make modifications to the editor world.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineEditor

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelinePIEExecutor.h

Include

#include "MoviePipelinePIEExecutor.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Private/MoviePipelinePIEExecutor.cpp

Syntax

void OnIndividualJobFinishedImpl
(
    FMoviePipelineOutputData InOutputData
)

Remarks

This should be called after PIE has been shut down for an individual job and it is generally safer to make modifications to the editor world.

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