FAccumulatorPool::BlockAndGetAccumulator_GameThread

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References

Module

MovieRenderPipelineRenderPasses

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h

Include

#include "MoviePipelineDeferredPasses.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Private/MoviePipelineDeferredPasses.cpp

Syntax

TSharedPtr< FAccumulatorPool::FAccumulatorInstance, ESPMode::ThreadSafe > BlockAndGetAccumulator_GameThread
(
    int32 InFrameNumber,
    const FMoviePipelinePassIdentifier & InPassIdentifier
)

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