Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
Include |
#include "MoviePipelineDeferredPasses.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Private/MoviePipelineDeferredPasses.cpp |
TSharedPtr< FAccumulatorPool::FAccumulatorInstance, ESPMode::ThreadSafe > BlockAndGetAccumulator_GameThread
(
int32 InFrameNumber,
const FMoviePipelinePassIdentifier & InPassIdentifier
)