[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, DuplicateTransient)
TArray< UTextureRenderTarget2D * > TileRenderTargets
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, DuplicateTransient)
TArray< UTextureRenderTarget2D * > TileRenderTargets