| FNetSimCueDispatcher
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Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
Include |
#include "NetworkPredictionCues.h" |
struct FNetSimCueDispatcher
Non-templated, "networking model independent" base: this is what the pure simulation code gets to invoke cues.
Name | Description | |
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~FNetSimCueDispatcher() |
Name | Description | ||
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EnsureValidContext() |
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GetBuffer ( |
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const FConte... |
GetContext() |
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GetDebugName() |
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Invoke ( |
Invoke - this is how to invoke a cue from simulation code. |
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PopContext() |
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PushContext ( |
Push/pop simulation context. |
Name |
Description |
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FContext |
Sim Context: the Sim has to tell the dispatcher what its doing so that it can decide if it should supress Invocations or not. |