| FNetSimCueDispatcher
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Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
Include |
#include "NetworkPredictionCues.h" |
template<typename ModelDef>
struct TNetSimCueDispatcher : public FNetSimCueDispatcher
Templated cue dispatcher that can be specialized per networking model definition. This is what the system actually uses internally, but is not exposed to user code.
Name | Description | ||
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DriverType *... |
Driver |
Name | Description | ||
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DispatchCueRecord |
Dispatches and prunes saved/transient cues. |
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NetRecvSavedCues |
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NetSendSavedCues ( |
Serializes all saved cues bSerializeFrameNumber - whether to serialize Frame# or Time to this target. |
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NotifyRollback ( |
Tell dispatcher that we've rolled back to a new simulation time (resimulate steps to follow, most likely) |
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SetReceiveReplicationTarget ( |
Set which cues we should accept locally (if they get sent to us) |
Name | Description | ||
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GetDebugName() |
Name |
Description |
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DriverType |