Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionWorldManager.h |
Include |
#include "NetworkPredictionWorldManager.h" |
FNetworkPredictionID CreateSimulationID
(
const bool bForClient
)
Returns unique ID for a new simulation instance regardless of type. Clients set bForClient to get a negative, temp ID to use until server version comes in