| FCharacterMotionAuxState
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Module |
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Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/CharacterMotionSimulation.h |
Include |
#include "CharacterMotionSimulation.h" |
struct FCharacterMotionAuxState
Auxiliary state that is input into the simulation.
Name | Description | ||
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float |
Acceleration |
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float |
Deceleration |
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float |
FloorSweepDistance |
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float |
MaxSpeed |
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|
float |
TurningBoost |
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|
float |
WalkableFloorZ |
Name | Description | ||
---|---|---|---|
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Interpolate ( |
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NetSerialize ( |
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ShouldReconcile ( |
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ToString ( |