FNiagaraAssetVersion

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h

Include

#include "NiagaraTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraAssetVersion

Variables

Name Description

Public variable UProperty

bool

 

bIsVisibleInVersionSelector

If false then this version is not visible in the version selector dropdown menu of the stack.

Public variable UProperty Category visibleanywhere

int32

 

MajorVersion

The major version is used to track breaking changes between asset versions

Public variable UProperty Category visibleanywhere

int32

 

MinorVersion

The minor version is used to track non-breaking changes between asset versions

Public variable UProperty Category, Meta visibleanywhere

FGuid

 

VersionGuid

The guid is used to keep track of specific asset version references.

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FNiagaraAssetVersion& Other
)

Public function Const

bool

 

operator<

(
    const FNiagaraAssetVersion& Other
)

Public function Const

bool

 

operator<=

(
    const FNiagaraAssetVersion& Other
)

Public function Const

bool

 

operator==

(
    const FNiagaraAssetVersion& Other
)

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