[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Debug Particles",
Meta=(EditCondition="bUseMaxParticlesToDisplay && bShowParticleVariables", UIMin="1", ClampMin="1"))
int32 MaxParticlesToDisplay
When enabled, the maximum number of particles to show information about. When disabled all particles will show attributes, this can result in poor performance & potential OOM on some platforms.