Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h |
Include |
#include "NiagaraDebuggerCommon.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraDebugHUDSettingsData
Settings for Niagara debug HUD. Contained in it's own struct so that we can pass it whole in a message to the debugger client.
Name | Description | ||
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ActorFilter |
Wildcard filter which is compared against the Components Actor name to narrow down the detailed information. |
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bActorFilterEnabled |
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bComponentFilterEnabled |
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bEmitterFilterEnabled |
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bEnabled |
Master control for all HUD features. |
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bEnableGpuParticleReadback |
When enabled GPU particle data will be copied from the GPU to the CPU. |
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bLoopTimeEnabled |
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bOverviewEnabled |
When enabled the overview display will be enabled. |
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bPlaybackRateEnabled |
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bShowGlobalBudgetInfo |
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bShowParticlesVariablesWithSystem |
When enabled particle attributes will display with the system information rather than in world at the particle location. |
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bShowParticleVariables |
When enabled will show particle attributes from the list. |
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bShowSystemVariables |
Should we display the system attributes. |
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bSystemFilterEnabled |
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bSystemShowActiveOnlyInWorld |
When disabled in world rendering will show systems deactivated by scalability. |
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bSystemShowBounds |
When enabled will show the system bounds for all filtered systems. |
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bUseMaxParticlesToDisplay |
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bValidateParticleDataBuffers |
When enabled all Niagara systems that pass the filter will have the particle data buffers validation. |
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bValidateSystemSimulationDataBuffers |
When enabled all Niagara systems that pass the filter will have the simulation data buffers validation. |
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ComponentFilter |
Wildcard filter for the components to show more detailed information about. |
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EmitterFilter |
Wildcard filter used to match emitters when generating particle attribute view. |
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float |
LoopTime |
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MaxParticlesToDisplay |
When enabled, the maximum number of particles to show information about. |
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OverviewFont |
Overview display font to use. |
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OverviewLocation |
Overview display location. |
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ParticlesVariables |
List of attributes to show per particle, each entry uses wildcard matching. |
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ParticleTextOptions |
Sets display text options for particle information. |
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PlaybackMode |
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float |
PlaybackRate |
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SystemDebugVerbosity |
When enabled system debug information will be displayed in world. |
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SystemEmitterVerbosity |
When enabled we show information about emitter / particle counts. |
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SystemFilter |
Wildcard filter for the systems to show more detailed information about. |
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SystemTextOptions |
Sets display text options for system information. |
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SystemVariables |
List of attributes to show about the system, each entry uses wildcard matching. |
Name | Description | |
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FNiagaraDebugHUDSettingsData() |