FNiagaraDynamicDataBase

Struct used to pass dynamic data from game thread to render thread

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h

Include

#include "NiagaraRenderer.h"

Syntax

struct FNiagaraDynamicDataBase

Remarks

Struct used to pass dynamic data from game thread to render thread

Variables

Constructors

Destructors

Name Description

Public function Virtual

~FNiagaraDynamicDataBase()

Functions

Name Description

Public function Const

FMaterialRel...

 

GetMaterialRelevance()

Public function Const

FNiagaraData...

 

GetParticleDataToRender

(
    bool bIsLowLatencyTranslucent
)

Public function Const

ENiagaraSimT...

 

GetSimTarget()

Public function

void

 

SetMaterialRelevance

(
    FMaterialRelevance NewRelevance
)

Operators

Name Description

Public function

FNiagaraDyna...

 

operator=

(
    const FNiagaraDynamicDataBase& Oth...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss