ExplicitMat

Use this [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) if set to a valid value.

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MacOS
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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering", Meta=(EditCondition="bOverrideMaterials"))
UMaterialInterface * ExplicitMat

Remarks

Use this UMaterialInterface if set to a valid value. This will be subordinate to UserParamBinding if it is set to a valid user variable.

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