FParticleGPUBufferData

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h

Include

#include "NiagaraRendererMeshes.h"

Syntax

struct FParticleGPUBufferData

Variables

Name Description

Public variable

uint32

 

FloatDataStride

Public variable

FRHIShaderResou...

 

FloatSRV

Public variable

uint32

 

HalfDataStride

Public variable

FRHIShaderResou...

 

HalfSRV

Public variable

uint32

 

IntDataStride

Public variable

FRHIShaderResou...

 

IntSRV

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss