FSkeletalMeshUvMappingHandle::FindFirstTriangle

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h

Include

#include "NiagaraDataInterfaceSkeletalMesh.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMeshUvMapping.cpp

Syntax

int32 FindFirstTriangle
(
    const FVector2D & InUv,
    float Tolerance,
    FVector & BarycentricCoord
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss