UMovieSceneNiagaraSystemTrack

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h

Include

#include "MovieScene/MovieSceneNiagaraSystemTrack.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UMovieSceneNiagaraSystemTrack :
    public UMovieSceneNiagaraTrack,
    public IMovieSceneTrackTemplateProducer

Overridden from UMovieSceneTrack

Name Description

Public function Virtual

UMovieSceneS...

 

CreateNewSection()

Generates a new section suitable for use with this track.

Public function Virtual Const

bool

 

PopulateEvaluationTree

Sub-classes can override this method to perforum custom evaluation tree population logic.

Public function Virtual Const

bool

 

SupportsType

(
    TSubclassOf< UMovieSceneSection > S...
)

Does this track support this section class type?

Overridden from IMovieSceneTrackTemplateProducer

Name Description

Public function Virtual Const

FMovieSceneE...

 

CreateTemplateForSection

(
    const UMovieSceneSection& InSectio...
)

Create a movie scene eval template for the specified section

Public function Virtual Const

void

 

PostCompile

(
    FMovieSceneEvaluationTrack& Track,
    const FMovieSceneTrackCompilerArgs ...
)

Called after this track has been compiled, regardless of whether it was compiled through CustomCompile, or the default logic

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