FMovieSceneEvalTemplatePtr

Custom serialized type that allows serializing structs derived from [FMovieSceneEvalTemplate](API\Runtime\MovieScene\Evaluation\FMovieSceneEvalTemplate), and attempts to store an evaluation template in inline memory if possible

Windows
MacOS
Linux

Inheritance Hierarchy

TInlineValue

FMovieSceneEvalTemplatePtr

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h

Include

#include "Evaluation/MovieSceneEvalTemplate.h"

Syntax

struct FMovieSceneEvalTemplatePtr : public TInlineValue< FMovieSceneEvalTemplate, 128 >

Remarks

Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible

Constructors

Name Description

Public function

FMovieSceneEvalTemplatePtr()

Default construction to an empty container

Public function

FMovieSceneEvalTemplatePtr

(
    T&& In
)

Construction from any FMovieSceneEvalTemplate derivative

Public function

FMovieSceneEvalTemplatePtr

(
    const FMovieSceneEvalTemplatePtr& ...
)

Copy construction/assignment

Public function

FMovieSceneEvalTemplatePtr

Templates are moveable

Functions

Name Description

Public function

bool

 

Serialize

(
    FArchive& Ar
)

Serialize the template

Operators

Name Description

Public function

FMovieSceneE...

 

operator=

(
    const FMovieSceneEvalTemplatePtr& ...
)

Public function

FMovieSceneE...

 

operator=

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