UNiagaraDataInterfaceGrid2DCollection::GenerateTeardownHLSL

Generate the necessary HLSL to tear down data when being added as a sim stage sim source.

Windows
MacOS
Linux

Override Hierarchy

UNiagaraDataInterface::GenerateTeardownHLSL()

UNiagaraDataInterfaceGrid2DCollection::GenerateTeardownHLSL()

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid2DCollection.h

Include

#include "NiagaraDataInterfaceGrid2DCollection.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceGrid2DCollection.cpp

Syntax

virtual bool GenerateTeardownHLSL
(
    FNiagaraDataInterfaceGPUParamInfo & DIInstanceInfo,
    TConstArrayView< FNiagaraVariable > InArguments,
    bool bSpawnOnly,
    bool bPartialWrites,
    TArray< FText > & OutErrors,
    FString & OutHLSL
) const

Remarks

Generate the necessary HLSL to tear down data when being added as a sim stage sim source.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss