Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceIntRenderTarget2D.h |
Include |
#include "NiagaraDataInterfaceIntRenderTarget2D.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceIntRenderTarget2D.cpp |
bool UpdateInstanceTexture
(
FNiagaraSystemInstance * SystemInstance,
struct FNDIIntRenderTarget2DInstanceData_GameThread * InstanceData
)