NumAttributesName

Global HLSL variable base names, used by HLSL.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRW.h

Include

#include "NiagaraDataInterfaceRW.h"

Syntax

static const FString NumAttributesName;

Remarks

Global HLSL variable base names, used by HLSL.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss