FilteredBones

Set of filtered bones that can be used for sampling.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Skeleton")
TArray< FName > FilteredBones

Remarks

Set of filtered bones that can be used for sampling. Select from these with GetFilteredBoneAt and RandomFilteredBone.

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