Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include |
#include "NiagaraDataInterfaceSkeletalMesh.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp |
template<typename SkinningHandlerType, typename TransformHandlerType, typename VertexAccessorType, typename bInterpolated>
void GetTriCoordSkinnedData
(
FVectorVMContext & Context
)