SourceMode

Whether or not to draw a single element for the Emitter or to draw the particles.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
ENiagaraRendererSourceDataMode SourceMode

Remarks

Whether or not to draw a single element for the Emitter or to draw the particles.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss