[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
ENiagaraRendererSourceDataMode SourceMode
Whether or not to draw a single element for the Emitter or to draw the particles.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering")
ENiagaraRendererSourceDataMode SourceMode
Whether or not to draw a single element for the Emitter or to draw the particles.