Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h |
Include |
#include "NiagaraShaderType.h" |
CompiledShaderInitializerType
(
const FShaderType * InType,
int32 InPermutationId,
const FShaderCompilerOutput & CompilerOutput,
const FSHAHash & InNiagaraShaderMapHash,
const FString & InDebugDescription,
const TArray< FNiagaraDataInterfaceGPUParamInfo > & InDIParamInfo
)