Module |
|
Header |
/Engine/Plugins/Runtime/OSCModulationMixing/Source/OSCModulationMixing/Public/OSCModulationMixingStatics.h |
Include |
#include "OSCModulationMixingStatics.h" |
Source |
/Engine/Plugins/Runtime/OSCModulationMixing/Source/OSCModulationMixing/Private/OSCModulationMixingStatics.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC|Modulation",
DisplayName="Request Mix State Update", Meta=(WorldContext="WorldContextObject"))
static void RequestMix
(
UObject * WorldContextObject,
UOSCClient * Client,
const FOSCAddress & MixPath
)
Request mix update from server with loaded content.