| ISoundfieldEncodingSettingsProxy
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Module |
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Header |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h |
Include |
#include "OculusAmbisonicsSettings.h" |
class FOculusAudioSoundfieldSettingsProxy : public ISoundfieldEncodingSettingsProxy
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const EOculusAu... |
SpatailizationMode |
Name | Description | |
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FOculusAudioSoundfieldSettingsProxy ( |
Name | Description | ||
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TUniquePtr< ... |
Duplicate() |
This should return a new, identical encoding settings. |
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GetUniqueId() |
This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes. |