APartyBeaconClient::ServerUpdateReservationRequest

Tell the server about the reservation update request being made

Windows
MacOS
Linux

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h

Include

#include "PartyBeaconClient.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Server, Reliable, WithValidation)
virtual void ServerUpdateReservationRequest
(
    const FString & SessionId,
    const FPartyReservation & ReservationUpdate
)

Remarks

Tell the server about the reservation update request being made

Parameters

Parameter

Description

SessionId

expected session id on the other end (must match)

ReservationUpdate

pending reservation request to make with server

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