UOnlineSessionClient::OnSessionUserInviteAccepted

Called from GameInstance when the user accepts an invite

Windows
MacOS
Linux

Override Hierarchy

UOnlineSession::OnSessionUserInviteAccepted()

UOnlineSessionClient::OnSessionUserInviteAccepted()

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h

Include

#include "OnlineSessionClient.h"

Source

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp

Syntax

virtual void OnSessionUserInviteAccepted
(
    const bool bWasSuccess,
    const int32 ControllerId,
    FUniqueNetIdPtr UserId,
    const FOnlineSessionSearchResult & InviteResult
)

Remarks

Called from GameInstance when the user accepts an invite

Parameters

Parameter

Description

bWasSuccess

true if invite was accepted successfully

ControllerId

the controller index of the user being invited

UserId

the user being invited

InviteResult

the search/settings result for the session we're joining via invite

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