| UOnlineSession::OnSessionUserInviteAccepted()
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h |
Include |
#include "OnlineSessionClient.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp |
virtual void OnSessionUserInviteAccepted
(
const bool bWasSuccess,
const int32 ControllerId,
FUniqueNetIdPtr UserId,
const FOnlineSessionSearchResult & InviteResult
)
Called from GameInstance when the user accepts an invite
Parameter |
Description |
---|---|
bWasSuccess |
true if invite was accepted successfully |
ControllerId |
the controller index of the user being invited |
UserId |
the user being invited |
InviteResult |
the search/settings result for the session we're joining via invite |