UWheeledVehicleMovementComponent::ServerUpdateState

Pass current state to server

Windows
MacOS
Linux

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h

Include

#include "WheeledVehicleMovementComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Reliable, Server, WithValidation)
void ServerUpdateState
(
    float InSteeringInput,
    float InThrottleInput,
    float InBrakeInput,
    float InHandbrakeInput,
    int32 CurrentGear
)

Remarks

Pass current state to server

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