UAssignMaterialCommand::Execute

Runs this command

Windows
MacOS
Linux

Override Hierarchy

UMeshEditorInstantCommand::Execute()

UAssignMaterialCommand::Execute()

References

Module

PolygonModeling

Header

/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/AssignMaterial.h

Include

#include "AssignMaterial.h"

Syntax

virtual void Execute
(
    class IMeshEditorModeEditingContract & MeshEditorMode
)

Remarks

Runs this command

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