| UMeshEditorEditCommand::TryStartingToDrag()
|
Module |
|
Header |
/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h |
Include |
#include "EditVertexOrEdgeSharpness.h" |
virtual bool TryStartingToDrag
(
IMeshEditorModeEditingContract & MeshEditorMode,
class UViewportInteractor * ViewportInteractor
)
Called when the user starts to drag on an element. If this returns true, then the action will begin and ApplyDuringDrag() will be called each frame until the user releases the button.