FRemoteControlProtocolBinding::IsRangeTypeSupported

Checks if the given ValueType is supported

Windows
MacOS
Linux

References

Module

RemoteControl

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h

Include

#include "RemoteControlProtocolBinding.h"

Syntax

template<typename ValueType>
static bool IsRangeTypeSupported()

Remarks

Checks if the given ValueType is supported

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss