| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlSettings.h |
Include |
#include "RemoteControlSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor)
class URemoteControlSettings : public UDeveloperSettings
Global remote control editor settings
Name | Description | ||
---|---|---|---|
|
bProtocolsGenerateTransactions |
Should generate transaction for protocol events It makes the transaction for protocls optionals and improve the performance in Editor |