IRemoteControlUIModule::RegisterMetadataCustomization

Register a delegate to customize how an entry is displayed in the entity details panel.

Windows
MacOS
Linux

References

Module

RemoteControlUI

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlUI/Public/IRemoteControlUIModule.h

Include

#include "IRemoteControlUIModule.h"

Syntax

void RegisterMetadataCustomization
(
    FName MetadataKey,
    FOnCustomizeMetadataEntry OnCustomizeCallback
)

Remarks

Register a delegate to customize how an entry is displayed in the entity details panel.

Parameters

Parameter

Description

MetadataKey

The metadata map entry to customize.

OnCustomizeCallback

The handler called to handle customization for the entry's details panel row.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss