UReplicationGraphNode_DynamicSpatialFrequency::FSpatializationZone::HzToFrm

Windows
MacOS
Linux

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Syntax

static uint32 HzToFrm
(
    float Hz,
    float TargetFrameRate
)

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