UReplicationGraphNode_GridSpatialization2D::NotifyActorCullDistChange

Called if cull distance changes.

Windows
MacOS
Linux

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Source

/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp

Syntax

void NotifyActorCullDistChange
(
    AActor * Actor,
    FGlobalActorReplicationInfo & GlobalInfo,
    float OldDist
)

Remarks

The caller must update Global/Connection actor rep infos. This just changes cached state within this node

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