UReplicationGraphNode_GridSpatialization2D::RemoveActorInternal_Static

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References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Source

/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp

Syntax

virtual void RemoveActorInternal_Static
(
    const FNewReplicatedActorInfo & Actor,
    FGlobalActorReplicationInfo & ActorRepInfo,
    bool WasAddedAsDormantActor
)

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