GeometryReader::getVertexTextureCoordinateVs

List of all texture coordinate V values for the referenced mesh. @note This is an advanced API for performance critical access, for more convenient usage see getVertexTextureCoordinate.

Windows
MacOS
Linux

Warnings

  • meshIndex must be less than the value returned by getMeshCount.

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryReader.h

Include

#include "dna/layers/GeometryReader.h"

Syntax

ConstArrayView< float > getVertexTextureCoordinateVs
(
    std::uint16_t meshIndex
) const

Remarks

MeshIndex must be less than the value returned by getMeshCount.

Returns

View over all V values.

Parameters

Parameter

Description

meshIndex

A mesh's position in the zero-indexed array of meshes.

See Also

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