RigLogic::calculateJoints

Calculate individual joint groups. @note It's intended to be used in a multi-threaded environment, such that the calculatin of all joint groups is performed by several threads, instead of computing all at once. @note This is considered as an expert usage use case.

Windows
MacOS
Linux

Warnings

  • The index must be less than the value returned by getJointGroupCount.

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/riglogic/riglogic/RigLogic.h

Include

#include "riglogic/riglogic/RigLogic.h"

Syntax

void calculateJoints
(
    RigInstance * instance,
    std::uint16_t jointGroupIndex
) const

Remarks

The index must be less than the value returned by getJointGroupCount.

Parameters

Parameter

Description

instance

The rig instance which outputs are to be calculated.

jointGroupIndex

A joint group's position in the zero-indexed array of joint groups.

See Also

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